Report Middle East - Funfair and Table or Parlour Games - Market Analysis, Forecast, Size, Trends and Insights for 499$
Report Update Apr 1, 2024

Middle East - Funfair and Table or Parlour Games - Market Analysis, Forecast, Size, Trends and Insights

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Middle East: Board Game Market 2020

Board Game Market Size in Middle East

The revenue of the board game market in Middle East amounted to $X in 2017, going down by -X% against the previous year. The board game consumption continues to indicate an outstanding increase. The most prominent rate of growth was recorded in 2013, when market value increased by X% year-to-year. Over the period under review, the board game market reached its peak figure level of $X in 2008; however, from 2009 to 2017, it stood at a somewhat lower level.

Board Game Production in Middle East

In 2017, approx. X units of funfair and table or parlour games were produced in Middle East; increasing by X% against the previous year. The total output volume increased an average annual rate of +X% over the period from 2007 to 2017; the trend pattern remained relatively stable, with only minor fluctuations being observed in certain years. The pace of growth appeared the most rapid in 2017, when it surged by X% year-to-year. In that year, the board game production attained their peak volume, and is likely to continue its growth in the immediate term.

Board Game Exports in Middle East

In 2017, the amount of funfair and table or parlour games exported in Middle East stood at X units, picking up by X% against the previous year. The board game exports continue to indicate a sharp shrinkage. The pace of growth was the most pronounced in 2012, with an increase of X% against the previous year. In that year, the board game exports reached their peak volume of X units. From 2013 to 2017, growth of the board game exports failed to regain its momentum.

In value terms, board game exports amounted to $X in 2017. The total exports indicated a prominent increase from 2007 to 2017: its value decreased at an average annual rate of -X% over the last decade. The trend pattern, however, indicated some noticeable fluctuations throughout the analyzed period. Based on 2017 figures, the board game exports increased by +X% against 2015 indices. In that year, the board game exports reached their peak level of $X. From 2013 to 2017, growth of the board game exports failed to regain its momentum.

Board Game Exports by Country in Middle East

In 2017, Kuwait (X units) was the key exporter for funfair and table or parlour games, generating X% of total exports. It was distantly followed by Bahrain (X units), achieving X% share of total exports.

Kuwait was also the fastest growing in terms of the funfair and table or parlour games exports, with a CAGR of +X% from 2007 to 2017. Bahrain (-X%) illustrated a downward trend over the same period. While the share of Bahrain (X%) increased significantly in terms of the global exports from 2007-2017, the share of Kuwait (-X%) displayed negative dynamics.

In value terms, Kuwait ($X) remains the largest board game supplier in Middle East, making up X% of global exports. The second position in the ranking was occupied by Bahrain ($X), with a X% share of global exports.

In Kuwait, board game exports expanded at an average annual rate of +X% over the period from 2007-2017.

Board Game Export Prices by Country in Middle East

In 2017, the board game export price in Middle East amounted to $X thousand per unit, waning by -X% against the previous year. The board game export price continues to indicate an outstanding expansion. The most prominent rate of growth was recorded in 2013, when it surged by X% y-o-y. The level of export price peaked of $X thousand per unit in 2008; however, from 2009 to 2017, it stood at a somewhat lower level.

There were significant differences in the average export prices amongst the major exporting countries. In 2017, the country with the highest export price was Kuwait ($X per unit), while Bahrain ($X per unit) was amongst the lowest.

From 2007 to 2017, the most notable rate of growth in terms of export prices was attained by Kuwait (-X% per year).

Board Game Imports in Middle East

In 2017, board game imports in Middle East totaled X units, growing by X% against the previous year. The board game imports continue to indicate a measured increase. The most prominent rate of growth was recorded in 2012, when it surged by X% against the previous year. Over the period under review, the board game imports attained its peak figure volume in 2017, and are likely to see steady growth in the immediate term.

In value terms, board game imports amounted to $X in 2017. The total imports indicated a notable increase from 2007 to 2017: its value increased at an average annual rate of +X% over the last decade. The trend pattern, however, indicated some noticeable fluctuations throughout the analyzed period. Based on 2017 figures, the board game imports decreased by -X% against 2014 indices. Over the period under review, the board game imports reached its maximum level of $X in 2014; however, from 2015 to 2017, it stood at a somewhat lower level.

Board Game Imports by Country in Middle East

Kuwait was the major importer of funfair and table or parlour games in Middle East, with the volume of imports reaching X units, which was near X% of total imports in 2017. It was distantly followed by Bahrain (X units), making up X% share of total imports.

Kuwait was also the fastest growing in terms of the funfair and table or parlour games imports, with a CAGR of +X% from 2007 to 2017. At the same time, Bahrain (+X%) displayed positive paces of growth. While the share of Bahrain (-X%) and Kuwait (-X%) decreased significantly, the shares of the other countries remained relatively stable throughout the analyzed period.

In value terms, Kuwait ($X) constitutes the largest market for imported funfair and table or parlour games in Middle East, making up X% of global imports. The second position in the ranking was occupied by Bahrain ($X), with a X% share of global imports.

In Kuwait, board game imports expanded at an average annual rate of +X% over the period from 2007-2017.

Board Game Import Prices by Country in Middle East

In 2017, the board game import price in Middle East amounted to $X per unit, falling by -X% against the previous year. The board game import price continues to indicate a mild growth. The most prominent rate of growth was recorded in 2008, when the import prices increased by X% year-to-year. Over the period under review, the import prices for funfair and table or parlour games attained its maximum level of $X per unit in 2011; however, from 2012 to 2017, it stood at a somewhat lower level.

Import prices varied noticeably by the country of destination; the country with the highest import price was Kuwait ($X per thousand units), while Bahrain ($X per thousand units) was amongst the lowest.

From 2007 to 2017, the most notable rate of growth in terms of import prices was attained by Kuwait (-X% per year).

Source: IndexBox Platform

This report provides an in-depth analysis of the board game market in the Middle East. Within it, you will discover the latest data on market trends and opportunities by country, consumption, production and price developments, as well as the global trade (imports and exports). The forecast exhibits the market prospects through 2025.

Product coverage:

  • Prodcom 32404270 - Tables for casino games, automatic bowling alley equipment, a nd other funfair, table or parlour games, including pintables (excluding operated by coins, banknotes

Country coverage:

  • Bahrain
  • Iran
  • Iraq
  • Israel
  • Jordan
  • Kuwait
  • Lebanon
  • Oman
  • Palestine
  • Qatar
  • Saudi Arabia
  • Syrian Arab Republic
  • Turkey
  • United Arab Emirates
  • Yemen

Data coverage:

  • Market volume and value
  • Per Capita consumption
  • Forecast of the market dynamics in the medium term
  • Production in the Middle East, split by region and country
  • Trade (exports and imports) in the Middle East
  • Export and import prices
  • Market trends, drivers and restraints
  • Key market players and their profiles

Reasons to buy this report:

  • Take advantage of the latest data
  • Find deeper insights into current market developments
  • Discover vital success factors affecting the market

This report is designed for manufacturers, distributors, importers, and wholesalers, as well as for investors, consultants and advisors.

In this report, you can find information that helps you to make informed decisions on the following issues:

  1. How to diversify your business and benefit from new market opportunities
  2. How to load your idle production capacity
  3. How to boost your sales on overseas markets
  4. How to increase your profit margins
  5. How to make your supply chain more sustainable
  6. How to reduce your production and supply chain costs
  7. How to outsource production to other countries
  8. How to prepare your business for global expansion

While doing this research, we combine the accumulated expertise of our analysts and the capabilities of artificial intelligence. The AI-based platform, developed by our data scientists, constitutes the key working tool for business analysts, empowering them to discover deep insights and ideas from the marketing data.

  1. 1. INTRODUCTION

    Making Data-Driven Decisions to Grow Your Business

    1. REPORT DESCRIPTION
    2. RESEARCH METHODOLOGY AND AI PLATFORM
    3. DATA-DRIVEN DECISIONS FOR YOUR BUSINESS
    4. GLOSSARY AND SPECIFIC TERMS
  2. 2. EXECUTIVE SUMMARY

    A Quick Overview of Market Performance

    1. KEY FINDINGS
    2. MARKET TRENDS This Chapter is Available Only for the Professional Edition PRO
  3. 3. MARKET OVERVIEW

    Understanding the Current State of The Market and Its Prospects

    1. MARKET SIZE
    2. CONSUMPTION BY COUNTRY
    3. MARKET FORECAST TO 2030
  4. 4. MOST PROMISING PRODUCT

    Finding New Products to Diversify Your Business

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP PRODUCTS TO DIVERSIFY YOUR BUSINESS
    2. BEST-SELLING PRODUCTS
    3. MOST CONSUMED PRODUCT
    4. MOST TRADED PRODUCT
    5. MOST PROFITABLE PRODUCT FOR EXPORT
  5. 5. MOST PROMISING SUPPLYING COUNTRIES

    Choosing the Best Countries to Establish Your Sustainable Supply Chain

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP COUNTRIES TO SOURCE YOUR PRODUCT
    2. TOP PRODUCING COUNTRIES
    3. TOP EXPORTING COUNTRIES
    4. LOW-COST EXPORTING COUNTRIES
  6. 6. MOST PROMISING OVERSEAS MARKETS

    Choosing the Best Countries to Boost Your Exports

    This Chapter is Available Only for the Professional Edition PRO
    1. TOP OVERSEAS MARKETS FOR EXPORTING YOUR PRODUCT
    2. TOP CONSUMING MARKETS
    3. UNSATURATED MARKETS
    4. TOP IMPORTING MARKETS
    5. MOST PROFITABLE MARKETS
  7. 7. PRODUCTION

    The Latest Trends and Insights into The Industry

    1. PRODUCTION VOLUME AND VALUE
    2. PRODUCTION BY COUNTRY
  8. 8. IMPORTS

    The Largest Importers on The Market and How They Succeed

    1. IMPORTS FROM 2012–2023
    2. IMPORTS BY COUNTRY
    3. IMPORT PRICES BY COUNTRY
  9. 9. EXPORTS

    The Largest Exporters on The Market and How They Succeed

    1. EXPORTS FROM 2012–2023
    2. EXPORTS BY COUNTRY
    3. EXPORT PRICES BY COUNTRY
  10. 10. PROFILES OF MAJOR PRODUCERS

    The Largest Producers on The Market and Their Profiles

    This Chapter is Available Only for the Professional Edition PRO
  11. 11. COUNTRY PROFILES

    The Largest Markets And Their Profiles

    This Chapter is Available Only for the Professional Edition PRO
    • Bahrain
    • Iran
    • Iraq
    • Israel
    • Jordan
    • Kuwait
    • Lebanon
    • Oman
    • Palestine
    • Qatar
    • Saudi Arabia
    • Syrian Arab Republic
    • Turkey
    • United Arab Emirates
    • Yemen
  12. LIST OF TABLES

    1. Key Findings In 2023
    2. Market Volume, In Physical Terms, 2012–2023
    3. Market Value, 2012–2023
    4. Per Capita Consumption, By Country, 2018–2023
    5. Production, In Physical Terms, By Country, 2012–2023
    6. Imports, In Physical Terms, By Country, 2012–2023
    7. Imports, In Value Terms, By Country, 2012–2023
    8. Import Prices, By Country Of Destination, 2012–2023
    9. Exports, In Physical Terms, By Country, 2012–2023
    10. Exports, In Value Terms, By Country, 2012–2023
    11. Export Prices, By Country Of Origin, 2012–2023
  13. LIST OF FIGURES

    1. Market Volume, In Physical Terms, 2012–2023
    2. Market Value, 2012–2023
    3. Consumption, By Country, 2023
    4. Market Volume Forecast to 2030
    5. Market Value Forecast to 2030
    6. Products: Market Size And Growth, By Type
    7. Products: Average Per Capita Consumption, By Type
    8. Products: Exports And Growth, By Type
    9. Products: Export Prices And Growth, By Type
    10. Production Volume And Growth
    11. Exports And Growth
    12. Export Prices And Growth
    13. Market Size And Growth
    14. Per Capita Consumption
    15. Imports And Growth
    16. Import Prices
    17. Production, In Physical Terms, 2012–2023
    18. Production, In Value Terms, 2012–2023
    19. Production, By Country, 2023
    20. Production, In Physical Terms, By Country, 2012–2023
    21. Imports, In Physical Terms, 2012–2023
    22. Imports, In Value Terms, 2012–2023
    23. Imports, In Physical Terms, By Country, 2023
    24. Imports, In Physical Terms, By Country, 2012–2023
    25. Imports, In Value Terms, By Country, 2012–2023
    26. Import Prices, By Country, 2012–2023
    27. Exports, In Physical Terms, 2012–2023
    28. Exports, In Value Terms, 2012–2023
    29. Exports, In Physical Terms, By Country, 2023
    30. Exports, In Physical Terms, By Country, 2012–2023
    31. Exports, In Value Terms, By Country, 2012–2023
    32. Export Prices, 2012–2023

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