Report China - Video Game Consoles (Not Operated by Means of Payments) - Market Analysis, Forecast, Size, Trends and Insights for 499$
Report Update: Oct 1, 2023

China - Video Game Consoles (Not Operated by Means of Payments) - Market Analysis, Forecast, Size, Trends and Insights

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China: Video Game Console Market 2023

Video Game Console Market Size in China

For the third year in a row, the Chinese video game console market recorded decline in sales value, which decreased by -60% to $X in 2022. In general, consumption faced a sharp contraction. As a result, consumption reached the peak level of $X. From 2015 to 2022, the growth of the market remained at a somewhat lower figure.

Video Game Console Production in China

In value terms, video game console production reduced to $X in 2022 estimated in export price. Over the period under review, production showed a relatively flat trend pattern. The most prominent rate of growth was recorded in 2017 with an increase of 15%. As a result, production attained the peak level of $X. From 2018 to 2022, production growth failed to regain momentum.

Video Game Console Exports

Exports from China

For the third year in a row, China recorded growth in overseas shipments of video game consoles (not operated by means of payments), which increased by 7.1% to X units in 2022. In general, total exports indicated a buoyant increase from 2012 to 2022: its volume increased at an average annual rate of +7.1% over the last decade. The trend pattern, however, indicated some noticeable fluctuations being recorded throughout the analyzed period. Based on 2022 figures, exports increased by +67.0% against 2019 indices. The growth pace was the most rapid in 2021 with an increase of 42%. Over the period under review, the exports hit record highs in 2022 and are expected to retain growth in the near future.

In value terms, video game console exports surged to $X in 2022. Over the period under review, exports showed a strong expansion. The pace of growth was the most pronounced in 2021 with an increase of 47% against the previous year. The exports peaked in 2022 and are expected to retain growth in the immediate term.

Exports by Country

The United States (X units) was the main destination for video game console exports from China, accounting for a 18% share of total exports. Moreover, video game console exports to the United States exceeded the volume sent to the second major destination, Japan (X units), fivefold. The third position in this ranking was held by the UK (X units), with a 3.4% share.

From 2012 to 2022, the average annual growth rate of volume to the United States was relatively modest. Exports to the other major destinations recorded the following average annual rates of exports growth: Japan (+3.2% per year) and the UK (+6.9% per year).

In value terms, the United States ($X) remains the key foreign market for video game consoles (not operated by means of payments) exports from China, comprising 43% of total exports. The second position in the ranking was taken by the Netherlands ($X), with a 19% share of total exports. It was followed by Japan, with an 8.7% share.

From 2012 to 2022, the average annual growth rate of value to the United States amounted to +11.1%. Exports to the other major destinations recorded the following average annual rates of exports growth: the Netherlands (+21.7% per year) and Japan (+2.9% per year).

Export Prices by Country

In 2022, the average video game console export price amounted to $X per unit, rising by 15% against the previous year. Over the last decade, it increased at an average annual rate of +2.3%. The pace of growth was the most pronounced in 2017 when the average export price increased by 16% against the previous year. Over the period under review, the average export prices reached the peak figure in 2022 and is likely to continue growth in the near future.

Prices varied noticeably by country of destination: amid the top suppliers, the country with the highest price was the Netherlands ($X per unit), while the average price for exports to Singapore ($X per unit) was amongst the lowest.

From 2012 to 2022, the most notable rate of growth in terms of prices was recorded for supplies to Poland (+23.0%), while the prices for the other major destinations experienced more modest paces of growth.

Video Game Console Imports

Imports into China

In 2022, approx. X units of video game consoles (not operated by means of payments) were imported into China; increasing by 20% on 2021 figures. Over the period under review, imports showed significant growth. The pace of growth appeared the most rapid in 2018 with an increase of 174%. Over the period under review, imports attained the maximum in 2022 and are expected to retain growth in years to come.

In value terms, video game console imports skyrocketed to $X in 2022. Overall, imports showed a remarkable increase. The growth pace was the most rapid in 2015 when imports increased by 113%. Over the period under review, imports attained the maximum in 2022 and are expected to retain growth in the immediate term.

Imports by Country

In 2022, Vietnam (X units) constituted the largest supplier of video game console to China, with a 23% share of total imports. Moreover, video game console imports from Vietnam exceeded the figures recorded by the second-largest supplier, Japan (X units), more than tenfold. The United States (X units) ranked third in terms of total imports with a 1.4% share.

From 2012 to 2022, the average annual growth rate of volume from Vietnam stood at +35.8%. The remaining supplying countries recorded the following average annual rates of imports growth: Japan (-0.8% per year) and the United States (+14.2% per year).

In value terms, Japan ($X) constituted the largest supplier of video game consoles (not operated by means of payments) to China, comprising 21% of total imports. The second position in the ranking was taken by Vietnam ($X), with a 9.7% share of total imports. It was followed by the United States, with a 3.2% share.

From 2012 to 2022, the average annual rate of growth in terms of value from Japan amounted to +8.8%. The remaining supplying countries recorded the following average annual rates of imports growth: Vietnam (+49.3% per year) and the United States (+39.3% per year).

Import Prices by Country

In 2022, the average video game console import price amounted to $X per unit, surging by 69% against the previous year. In general, the import price, however, saw a pronounced shrinkage. The most prominent rate of growth was recorded in 2016 an increase of 79% against the previous year. As a result, import price reached the peak level of $X per unit. From 2017 to 2022, the average import prices failed to regain momentum.

Prices varied noticeably by country of origin: amid the top importers, the country with the highest price was Japan ($X per unit), while the price for Vietnam ($X per unit) was amongst the lowest.

From 2012 to 2022, the most notable rate of growth in terms of prices was attained by Germany (+31.2%), while the prices for the other major suppliers experienced more modest paces of growth.

Source: IndexBox Platform

Base Year Historical Period Forecast Period Units
2022 2012-2022 2023-2030 US$, Tons

Frequently Asked Questions (FAQ) :

What are the largest markets for video game consoles (not operated by means of payments) in the world?
+
The country with the largest volume of video game console consumption was the United States, comprising approx. 60% of total volume. Moreover, video game console consumption in the United States exceeded the figures recorded by the second-largest consumer, Japan, eightfold. The third position in this ranking was taken by Germany, with a 4.6% share.
What are the largest producers of video game consoles (not operated by means of payments) in the world?
+
The country with the largest volume of video game console production was China, comprising approx. 80% of total volume. Moreover, video game console production in China exceeded the figures recorded by the second-largest producer, Hong Kong SAR, more than tenfold. Japan ranked third in terms of total production with a 6.9% share.
What are the leading suppliers of video game consoles (not operated by means of payments) to China?
+
In value terms, Japan constituted the largest supplier of video game consoles not operated by means of payments) to China, comprising 21% of total imports. The second position in the ranking was taken by Vietnam, with a 9.7% share of total imports. It was followed by the United States, with a 3.2% share.
What are the leading importers of video game consoles (not operated by means of payments) from China?
+
In value terms, the United States remains the key foreign market for video game consoles not operated by means of payments) exports from China, comprising 43% of total exports. The second position in the ranking was held by the Netherlands, with a 19% share of total exports. It was followed by Japan, with an 8.7% share.
What is the average export price for video game consoles (not operated by means of payments) in China?
+
The average video game console export price stood at $383 per unit in 2022, with an increase of 15% against the previous year.
What is the average import price for video game consoles (not operated by means of payments) in China?
+
The average video game console import price stood at $1,410 per unit in 2022, jumping by 69% against the previous year.

This report provides an in-depth analysis of the video game console market in China. Within it, you will discover the latest data on market trends and opportunities by country, consumption, production and price developments, as well as the global trade (imports and exports). The forecast exhibits the market prospects through 2030.


Product coverage:
• Prodcom 26406050 - Video game consoles (not operated by means of payments)
Country coverage:

Data coverage:
• Market volume and value
• Per Capita consumption
• Forecast of the market dynamics in the medium term
• Trade (exports and imports) in China
• Export and import prices
• Market trends, drivers and restraints
• Key market players and their profiles

Reasons to buy this report:
• Take advantage of the latest data
• Find deeper insights into current market developments
• Discover vital success factors affecting the market
This report is designed for manufacturers, distributors, importers, and wholesalers, as well as for investors, consultants and advisors.

In this report, you can find information that helps you to make informed decisions on the following issues:
1. How to diversify your business and benefit from new market opportunities
2. How to load your idle production capacity
3. How to boost your sales on overseas markets
4. How to increase your profit margins
5. How to make your supply chain more sustainable
6. How to reduce your production and supply chain costs
7. How to outsource production to other countries
8. How to prepare your business for global expansion
While doing this research, we combine the accumulated expertise of our analysts and the capabilities of artificial intelligence. The AI-based platform, developed by our data scientists, constitutes the key working tool for business analysts, empowering them to discover deep insights and ideas from the marketing data.
1. INTRODUCTION

Making Data-Driven Decisions to Grow Your Business

1.1
REPORT DESCRIPTION
1.2
RESEARCH METHODOLOGY AND AI PLATFORM
1.3
DATA-DRIVEN DECISIONS FOR YOUR BUSINESS
1.4
REPORT DESCRIPTION
2. EXECUTIVE SUMMARY

A Quick Overview of Market Performance

3. MARKET OVERVIEW

Understanding the Current State of The Market and Its Prospects

3.1
MARKET SIZE
3.2
MARKET STRUCTURE
3.3
TRADE BALANCE
3.4
PER CAPITA CONSUMPTION
3.5
MARKET FORECAST TO 2030
4. MOST PROMISING PRODUCT

Finding New Products to Diversify Your Business

4.1
TOP PRODUCTS TO DIVERSIFY YOUR BUSINESS
4.2
BEST-SELLING PRODUCTS
4.3
MOST CONSUMED PRODUCT
4.4
MOST TRADED PRODUCT
4.5
MOST PROFITABLE PRODUCT FOR EXPORT
5. MOST PROMISING SUPPLYING COUNTRIES

Choosing the Best Countries to Establish Your Sustainable Supply Chain

5.1
TOP COUNTRIES TO SOURCE YOUR PRODUCT
5.2
TOP PRODUCING COUNTRIES
5.3
TOP EXPORTING COUNTRIES
5.4
LOW-COST EXPORTING COUNTRIES
6. MOST PROMISING OVERSEAS MARKETS

Choosing the Best Countries to Boost Your Exports

6.1
TOP OVERSEAS MARKETS FOR EXPORTING YOUR PRODUCT
6.2
TOP CONSUMING MARKETS
6.3
UNSATURATED MARKETS
6.4
TOP IMPORTING MARKETS
6.5
MOST PROFITABLE MARKETS
7. PRODUCTION

The Latest Trends and Insights into The Industry

7.1
PRODUCTION VOLUME AND VALUE
8. IMPORTS

The Largest Import Supplying Countries

8.1
IMPORTS FROM 2012–2022
8.2
IMPORTS BY COUNTRY
8.3
IMPORT PRICES BY COUNTRY
9. EXPORTS

The Largest Destinations for Exports

9.1
EXPORTS FROM 2012–2022
9.2
EXPORTS BY COUNTRY
9.3
EXPORT PRICES BY COUNTRY
10. PROFILES OF MAJOR PRODUCERS

The Largest Producers on The Market and Their Profiles

LIST OF TABLES
Table 1:
Key Findings In 2022
Table 2:
Market Volume, In Physical Terms, 2012–2022
Table 3:
Market Value, 2012–2022
Table 4:
Per Capita Consumption In 2012-2022
Table 5:
Imports, In Physical Terms, By Country, 2012–2022
Table 6:
Imports, In Value Terms, By Country, 2012–2022
Table 7:
Import Prices, By Country Of Origin, 2012–2022
Table 8:
Exports, In Physical Terms, By Country, 2012–2022
Table 9:
Exports, In Value Terms, By Country, 2012–2022
Table 10:
Export Prices, By Country Of Destination, 2012–2022
LIST OF FIGURES
Figure 1:
Market Volume, In Physical Terms, 2012–2022
Figure 2:
Market Value, 2012–2022
Figure 3:
Market Structure – Domestic Supply vs. Imports, In Physical Terms, 2012-2022
Figure 4:
Market Structure – Domestic Supply vs. Imports, In Value Terms, 2012-2022
Figure 5:
Trade Balance, In Physical Terms, 2012-2022
Figure 6:
Trade Balance, In Value Terms, 2012-2022
Figure 7:
Per Capita Consumption, 2012-2022
Figure 8:
Market Volume Forecast to 2030
Figure 9:
Market Value Forecast to 2030
Figure 10:
Products: Market Size And Growth, By Type
Figure 11:
Products: Average Per Capita Consumption, By Type
Figure 12:
Products: Exports And Growth, By Type
Figure 13:
Products: Export Prices And Growth, By Type
Figure 14:
Production Volume And Growth
Figure 15:
Exports And Growth
Figure 16:
Export Prices And Growth
Figure 17:
Market Size And Growth
Figure 18:
Per Capita Consumption
Figure 19:
Imports And Growth
Figure 20:
Import Prices
Figure 21:
Production, In Physical Terms, 2012–2022
Figure 22:
Production, In Value Terms, 2012–2022
Figure 23:
Imports, In Physical Terms, 2012–2022
Figure 24:
Imports, In Value Terms, 2012–2022
Figure 25:
Imports, In Physical Terms, By Country, 2022
Figure 26:
Imports, In Physical Terms, By Country, 2012–2022
Figure 27:
Imports, In Value Terms, By Country, 2012–2022
Figure 28:
Import Prices, By Country Of Origin, 2012–2022
Figure 29:
Exports, In Physical Terms, 2012–2022
Figure 30:
Exports, In Value Terms, 2012–2022
Figure 31:
Exports, In Physical Terms, By Country, 2022
Figure 32:
Exports, In Physical Terms, By Country, 2012–2022
Figure 33:
Exports, In Value Terms, By Country, 2012–2022
Figure 34:
Export Prices, By Country Of Destination, 2012–2022
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